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Got started as product manager when decided at age of 12 to improve games and hardware for the popular commodore 64 computer, wondering "why the heck did they think they need to design it *that* way?"
Subsequently developed a faible for innovative, cross-functional, multi-regional approaches to product design and development, with a particular passion to develop fresh perspectives to the status quo.
Online since 1992. Product management track at global enterprises and start-ups. Live and work in Berlin, sharing my time with projects, research, and family.